Privacy Policy

Last Line: Survival · Effective date: 22 August 2026 · Last updated: 28 October 2026

The short version. We do not sell your personal information and we do not share it for advertising. The Game has no advertising SDKs, does not read your advertising identifier and does not track you across other companies' apps or websites. We store your game data, chat messages and analytics under your player account so the Game can work, stay safe and get better. You can switch analytics off in Settings at any time. Players who tell us they are under 13 cannot use chat or upload photos, and we collect no analytics from them. You can delete your account and its data from inside the Game: profile picture → Account → User Center → Delete Account.
Contents
  1. Introduction
  2. Contact Us
  3. The First-Run Screen & Your Choices
  4. What Information We Collect
  5. Accounts & Sign-In Options
  6. Identifiers, Cookies & Tracking
  7. How We Use Information
  8. Legal Bases (EU/UK)
  9. Who May Access Your Information
  10. Third-Party Service Providers
  11. Purchases & Payment
  12. Push Notifications
  13. Retention
  14. International Transfers
  15. Security
  16. Children's Privacy
  17. Your Rights & Choices
  18. Deleting Your Account
  19. Jurisdiction-Specific Terms
  20. Changes to This Policy
  21. Language

1. Introduction

This Privacy Policy explains how Stonepaw, LLC ("Stonepaw", "we", "us"), the developer and operator of Last Line: Survival (the "Game"), collects, uses, discloses and protects information about you when you download, play or otherwise interact with the Game on iOS or Android, when you visit lastlinegame.com, and when you contact our support team.

It does not cover the app stores you get the Game from, or third-party services you use separately (for example your Apple, Google or Game Center account itself). Those are governed by their own policies.

2. Contact Us

For any question about this Policy or the information we hold about you, or to exercise any right described in Section 17, contact us at:

We aim to answer privacy requests within 30 days. If we need longer, we will tell you why and when to expect an answer.

3. The First-Run Screen & Your Choices

The first time you open the Game, a welcome screen asks you to confirm your year of birth, accept the Terms of Service and acknowledge this Policy by tapping Agree & Continue. Nothing is sent to our analytics or crash-reporting providers before you tap it.

When you tap Agree & Continue:

Some processing does not depend on that setting because the Game cannot run without it, for example saving your camp on our servers, delivering chat messages, validating purchases, and the basic error reports described in Section 4.2.

4. What Information We Collect

4.1 Information you provide

CategoryExamplesWhy
ProfileDisplay name, avatar and frame, optional gender and bio, the country flag you showIdentify you to other players
Sign-in detailsEmail address and (optional) password if you bind an e-mail account; the account identifier from Sign in with Apple, Game Center or Google if you bind one (see Section 5)Let you recover your account on a new device
Year of birthThe year you enter on the first-run screen (we do not store a full date of birth)Age-gate chat, photos and analytics
MessagesMessages you post in world, state, alliance and group chat, and direct messages to other playersDeliver chat; moderate it; investigate reports
Photos (optional)A profile picture or chat image you choose to upload, and a record of your consent to photo moderationShow it to other players; keep the Game safe (Section 4.4)
Reports and blocksReports you file about other players or content, and players you blockModeration and safety
SupportThe emails you send us and anything you attachAnswer your request

4.2 Information collected automatically

CategoryExamples
Account and device identifiersYour player account ID; a randomly generated device identifier used to sign you in as a guest; a push-notification token if you allow notifications
Game dataYour camp, buildings, survivors, resources, inventory, alliance membership, world-map position, battle results, rankings and progression
Purchase recordsStore transaction IDs and receipts, the items and subscriptions granted, and refund status
Device and technical dataDevice model, operating system version, app version, language and region setting, and the IP address our servers see when you connect
Analytics (13+, unless you switch it off)Gameplay events such as tutorial steps, screens and features opened, milestones reached and purchase outcomes. We send these to our own servers, where they are stored with your player account ID, and to Google Firebase Analytics
Crash and diagnostic dataCrash reports and diagnostics collected by Firebase Crashlytics (13+, unless you switch analytics off), and our own basic error reports (error message, stack trace, app version and platform), which our servers store with your player account ID so we can find and fix bugs

This data is not anonymous. Analytics events and error reports on our servers are linked to your player account. We do not give Firebase your account ID, name or email address.

We do not collect precise or approximate location from your device's location services, and the Game does not ask for access to your contacts, microphone, camera or location. Your country flag comes from your device's region setting, not from location services. If you share a photo, you pick it with the system photo picker; the Game receives only the photo you pick.

4.3 Information from third parties

4.4 Photos you share

You can upload a profile picture or send an image in chat. Before your first upload, the Game asks your permission. Each photo you upload is sent to our servers and checked by an automated content-moderation service from OpenAI (openai.com/policies/privacy-policy) to detect content that breaks our rules (for example nudity, violence or hate). OpenAI processes the image only to return a moderation result to us. Under its API terms it does not use API data to train its models, and it may keep API inputs for a limited period for abuse monitoring.

Approved photos are stored on our servers and shown to players who can see your profile or the chat where you posted them. Photos that fail moderation are rejected and not stored. If the moderation service is unavailable, the upload is refused rather than accepted unchecked. Other players can report a photo; reported photos may be hidden and reviewed by our team. Replacing your profile picture deletes the previous one, and we keep only your most recent chat images (older ones are deleted automatically). We keep a record of your photo-moderation consent (the date and the version you agreed to).

4.5 Chat translation

If you tap Translate on a chat message, the text of that message is sent to DeepL SE (deepl.com/privacy) to translate it into your language. Only the message text and the target language are sent, not your account details.

5. Accounts & Sign-In Options

You do not need to sign in to play. The Game creates a guest account on first launch, tied to a randomly generated device identifier. To keep your progress safe or play on another device, you can bind your account in profile picture → Account → User Center → Bind Account using:

OptionWhat we receive and store
E-mailYour email address (we send a 6-digit verification code to it) and, if you set one, your password. Our servers store passwords only in hashed form.
Sign in with Apple (iOS)A stable Apple account identifier for this app. The Game does not ask Apple for your name or email address.
Game Center (iOS)Your Game Center player identifiers and a signature from Apple that proves they are yours.
Google (Android)A Google ID token that identifies your Google account. We store the Google account identifier; the token Google issues can include the name and email address on that Google account.

You can unbind an option in the same place. We use these identifiers only to sign you in and recover your account; we do not receive your Apple, Google or Game Center friends list, contacts or other profile data.

6. Identifiers, Cookies & Tracking

The Game does not use cookies. It does use the mobile identifiers described above: your player account ID, the guest device identifier, a push token, and the installation identifiers our Firebase SDKs create to work.

We do not access the iOS Identifier for Advertisers (IDFA) or the Google Advertising ID. On iOS the Game links the version of Firebase Analytics that contains no advertising-identifier code, and it switches off Firebase's ad-ID, vendor-ID (IDFV) and ad-personalisation signals. The Game does not show an App Tracking Transparency prompt because it does no tracking: we never link your data with data from other companies' apps, websites or offline sources for advertising or ad measurement, and we never share it with data brokers.

This website (lastlinegame.com) is a set of static pages. It sets no cookies and runs no analytics. It is delivered by Cloudflare, which processes standard request data such as your IP address to serve and protect the site.

7. How We Use Information

We do not use your information for advertising, for marketing profiles, or for automated decisions that have legal or similarly significant effects on you.

If you are in the European Economic Area or the United Kingdom, we rely on these legal bases under the GDPR / UK GDPR:

PurposeLegal basis
Running the Game, accounts, chat delivery, saving progress, delivering purchasesPerformance of a contract (our Terms of Service)
Analytics and crash reporting (Firebase and our own analytics)Legitimate interests in understanding and fixing the Game. You can object at any time by switching analytics off in Settings → Legal → Analytics
Our own basic error reportsLegitimate interests in keeping the Game stable
Automated moderation of photos you uploadConsent (asked before your first upload) and legitimate interests in keeping the Game safe
Chat translation you requestPerformance of a contract (you asked for the translation)
Push notificationsConsent (your device's notification permission)
Anti-cheat, anti-fraud, chat moderation, reports, rate limitingLegitimate interests in keeping the Game fair and safe
Age gating and child-safety measures; tax and accounting recordsLegal obligation and legitimate interests
Responding to lawful requests, defending claimsLegal obligation / legitimate interests

9. Who May Access Your Information

We do not sell personal information, and we do not share it for cross-context behavioural advertising. We require our service providers to protect the information they process for us at least as well as this Policy does.

10. Third-Party Service Providers

ProviderUsed forData involvedPolicy
Google Firebase AnalyticsGameplay analytics (13+, unless switched off)Gameplay events, device and app data, Firebase installation ID. Not your account ID, name or emailfirebase.google.com
Google Firebase CrashlyticsCrash and error reporting (13+, unless switched off)Crash traces, device state, app version, installation IDfirebase.google.com
Google Firebase Cloud MessagingDelivering push notificationsPush token, notification contentfirebase.google.com
OpenAIAutomated moderation of photos you uploadThe photoopenai.com
DeepL SETranslating chat messages when you tap TranslateThe message textdeepl.com
ResendSending account verification emailsYour email address and the coderesend.com
Apple: App Store, StoreKit, Sign in with Apple, Game Center, APNsPurchases and receipt validation, sign-in, iOS push deliveryReceipts, account identifiers, push tokenapple.com
Google: Play Billing, Google sign-inPurchases and receipt validation, sign-in on AndroidReceipts, account identifierspolicies.google.com
DigitalOceanHosting our game servers and databasesEverything we store (Section 4)digitalocean.com
CloudflareServing this websiteWebsite request datacloudflare.com
Unity TechnologiesGame engine and in-app purchasing componentsAs described in Unity's policyunity.com
No advertising partners. The Game has no advertising, attribution or ad-measurement SDKs: no ad network, no mediation layer and no install-attribution provider. If that ever changes, this Policy will be updated before the change ships.

11. Purchases & Payment

All in-app purchases are processed by the Apple App Store or Google Play. We never receive or store your card number, billing address or any other payment credential.

We receive a receipt or transaction ID, which our servers validate with Apple or Google to grant your items, restore purchases on a new device, handle refunds and stop a receipt being redeemed twice. Subscription status (for example VIP Monthly Pass renewals) is checked with the store the same way.

12. Push Notifications

If you allow notifications, we send reminders about your own game, for example that a build has finished, a shield is about to end or your alliance needs help. Some are scheduled on your device; others are sent from our servers using a push token issued by Apple or Google and delivered through Firebase Cloud Messaging.

Offers & News is off by default. You receive reminders about offers and news only if you turn on Settings → Notifications → Offers & News, and you can turn it off again there at any time. Players under 13, and players whose year of birth has not been confirmed, never receive them, even if the setting is on.

You can switch individual notification categories off in Settings → Notifications, or turn notifications off completely in your device settings. This does not affect anything else about your account.

13. Retention

DataKept for
Account, profile, sign-in identifiers and game dataWhile your account exists. Deleted when you delete your account.
Chat messagesEach chat channel keeps only its most recent messages; older messages are overwritten automatically. The messages you posted are removed when you delete your account.
Photos you uploadYour current profile picture and your most recent chat images, until you replace them or delete your account. Rejected photos are not stored. A photo that was reported may be kept as evidence for the moderation team after it is deleted from view.
Analytics events and error reports on our serversWhile your account exists. Deleted when you delete your account. We do not currently delete them earlier.
Firebase Analytics and Crashlytics dataHeld by Google under the retention settings of our Firebase project and Google's terms. It is not stored under your account ID, so we cannot look it up or delete it account by account.
Server logsOur servers keep short technical logs (which can include your account ID and IP address) in size-capped files that are overwritten automatically.
Reports and moderation recordsAs long as needed to investigate and act on the report and to detect repeat abuse.
Purchase and transaction recordsWhile your account exists, and afterwards only the minimum the law requires for refunds, chargebacks, accounting and tax.
Support emailsWhile needed to resolve your request and for a reasonable period afterwards.

14. International Transfers

Stonepaw, LLC is based in the United States, and our servers and service providers are in the United States and other countries. If you play from elsewhere, your information is transferred to and processed in those countries, where data protection laws may differ from yours.

Where we transfer personal information out of the EEA or the UK, we rely on appropriate safeguards, such as the European Commission's Standard Contractual Clauses or an adequacy decision. You can ask us for details at support@lastlinegame.com.

15. Security

We use reasonable technical and organisational measures to protect information, including encryption in transit (HTTPS/TLS) between the Game and our servers, server-authoritative game state so progress and purchases cannot be altered from a device, hashed passwords, access controls on our infrastructure, and regular backups.

No method of transmission or storage is completely secure. If we become aware of a breach affecting your personal information, we will notify you and any relevant regulator where the law requires it.

16. Children's Privacy

The Game is not directed to children under 13. Everyone confirms a year of birth on the first-run screen. If the year you enter makes you under 13:

Some places set a higher age of digital consent, up to 16 in parts of the EEA. Where a higher age applies to you, read 13 above as that higher age.

If you are a parent or guardian and believe your child has given us personal information, contact support@lastlinegame.com and we will delete it and the associated account.

17. Your Rights & Choices

To exercise a right that is not available in the Game, email support@lastlinegame.com. We may need to confirm the account is yours, usually by asking you to write from the email address bound to it or to give your in-game player ID (UID). We will not discriminate against you for exercising any of these rights.

18. Deleting Your Account

You can delete your account and its data yourself, from inside the Game, while you are online:

  1. Tap your profile picture.
  2. Tap Account to open Account Settings.
  3. Tap User Center.
  4. Tap Delete Account, read the warning and tap Continue.
  5. Type DELETE and tap Delete Forever.

Deletion happens at once on our servers and is permanent. It removes your account, sign-in identifiers, game data, photos, the chat messages you posted, analytics events and error reports stored under your account, and your push token. If you cannot open the Game, email support@lastlinegame.com and we will delete it for you. Delete your account has the full steps and lists exactly what is deleted and what is kept.

Deleting your account does not cancel a subscription. Cancel it in your App Store or Google Play subscription settings first.

19. Jurisdiction-Specific Terms

19.1 European Economic Area & United Kingdom (GDPR / UK GDPR)

Stonepaw, LLC is the data controller for the processing described in this Policy. Our legal bases are in Section 8 and your rights in Section 17. You can lodge a complaint with your national supervisory authority; the European Data Protection Board lists EEA authorities, and UK users may contact the Information Commissioner's Office.

19.2 California (CCPA / CPRA)

In the past 12 months we have collected these categories of personal information: identifiers (account and device IDs, email address if bound, IP address); commercial information (purchase records); internet or other electronic network activity (gameplay and analytics events, error reports); characteristics such as age (year of birth) and, if you set it, gender; the contents of messages you send in the Game; and photos you upload. The sources, purposes and recipients are in Sections 4, 7, 9 and 10.

We have not sold personal information, and have not shared it for cross-context behavioural advertising, in the past 12 months. We do not knowingly sell or share the personal information of consumers under 16. California residents have the rights to know, delete and correct, and to non-discrimination. They are described in Section 17 and available to every player, wherever they live.

19.3 Other US states

Residents of states with comprehensive privacy laws, including Virginia, Colorado, Connecticut, Utah and Texas, have rights to access, correct, delete and obtain a copy of their personal information, and to opt out of targeted advertising, sale and profiling. We do not do targeted advertising, sell personal information or profile, so there is nothing to opt out of. You exercise the other rights as described in Section 17, and you can appeal a decision by replying to our response.

20. Changes to This Policy

We may update this Policy, for example when we add a feature or change a service provider. When we do, we will change the "Last updated" date at the top of this page. If a change is material, we will give you prominent notice, which may include asking you to review it the next time you open the Game.

21. Language

This Policy is written in English. If we provide a translation and the versions conflict, the English version prevails.