Privacy Policy

Last Line: Survival · Effective date: 22 August 2026 · Last updated: 22 August 2026

The short version. We do not sell your personal information. We do not share it for advertising. The Game contains no advertising SDKs and no ad tracking of any kind. We do not knowingly collect personal information from children under 13 (or the minimum age where you live). You can delete your account and its data from inside the Game at any time.
Contents
  1. Introduction
  2. Contact Us
  3. Notice & Acceptance
  4. What Information We Collect
  5. Cookies & Similar Technologies
  6. How We Use Information
  7. Legal Bases (EU/UK)
  8. Who May Access Your Information
  9. Third-Party Partners
  10. Purchases & Payment
  11. Push Notifications
  12. Retention
  13. International Transfers
  14. Security
  15. Children's Privacy
  16. Your Rights & Choices
  17. Jurisdiction-Specific Terms
  18. Changes to This Policy
  19. Language

1. Introduction

This Privacy Policy explains how Stonepaw, LLC ("Stonepaw", "we", "us"), the developer and operator of Last Line: Survival (the "Game"), collects, uses, discloses, and protects information about you when you download, play, or otherwise interact with the Game on iOS or Android, and when you contact our support team.

It applies to the Game and to any related services we operate, including our game servers, our support email, and this website. It does not apply to the app stores through which you obtain the Game, or to any third-party service you choose to use separately — those are governed by their own policies.

2. Contact Us

For any question about this Policy, about the information we hold about you, or to exercise any right described in Section 16, contact us at:

We aim to respond to privacy requests within 30 days. If we need longer (for example, because a request is complex), we will tell you why and when to expect a response.

3. Notice & Acceptance

On first launch, the Game presents this Policy and asks you to accept it before any analytics data is collected. By playing the Game you acknowledge that you have read this Policy. If you do not agree with it, please do not play the Game, and you may delete it from your device.

Some processing is necessary simply to run the Game — for example, saving your camp so it still exists tomorrow. Other processing, such as analytics, is opt-in and can be withdrawn at any time in the Game's Settings.

4. What Information We Collect

4.1 Information you provide directly

CategoryExamplesWhy
Account & profileDisplay name, chosen avatar and frame, optional gender, country/region flagIdentify you to other players
Account recoveryEmail address and password, if you choose to link oneRestore your camp on a new device
Age confirmationYear of birth, entered onceAge-gate chat and social features
CommunicationsMessages in world, alliance and direct chat; player reportsDeliver chat; investigate reports
SupportYour message and any diagnostics you attachAnswer your request

Linking an email address is optional. If you never link one, we hold no email for you, and your account is tied only to the device identifier described below. We do not use third-party or social sign-in, so we never receive a profile from another network.

We store only the year you enter at the age gate and the fact that you passed it — not a full date of birth.

4.2 Information collected automatically

CategoryExamples
Game stateYour camp, buildings, survivors, resources, alliance membership, progression, purchases and entitlements
Device & technicalDevice model, operating system version, app version, language, region, and a randomly generated device/account identifier used to sign you in
Analytics (opt-in)Gameplay events such as tutorial steps completed, features opened, milestones reached, and purchase outcomes
Crash & error reportsCrash stack traces, error messages, device state at the time of the fault, app version
Push token (if enabled)A device push token issued by Apple or Google

We do not collect precise location. We do not request access to your contacts, photos, microphone, or camera. We derive an approximate country/region from your device settings and store the flag you display on your profile.

4.3 Information from third parties

We receive purchase receipts and transaction identifiers from Apple and Google to validate purchases and grant items. We receive aggregated, non-identifying crash and performance data from the diagnostics providers named in Section 9.

5. Cookies & Similar Technologies

The Game itself does not use cookies. It is a native mobile application, not a web page, and it does not embed a browser for tracking purposes.

The Game does use mobile SDK identifiers that are functionally similar: a randomly generated account identifier that signs you in, and identifiers used by our diagnostics and messaging SDKs (Section 9). These are not advertising identifiers. We do not access the iOS Identifier for Advertisers (IDFA) or the Google Advertising ID, and the Game does not present App Tracking Transparency prompts, because it performs no cross-app tracking.

This website (lastlinegame.com) serves static pages and does not set tracking cookies.

6. How We Use Information

We do not use your information for advertising, profiling for marketing, or automated decision-making that produces legal or similarly significant effects.

If you are in the European Economic Area or the United Kingdom, we rely on the following legal bases under the GDPR / UK GDPR:

PurposeLegal basis
Running the Game, saving progress, delivering purchasesPerformance of a contract
Analytics and crash reportingConsent (opt-in; withdrawable at any time)
Push notificationsConsent (device permission; withdrawable at any time)
Anti-cheat, anti-fraud, chat moderation, rate limitingLegitimate interests in keeping the Game fair and safe
Age gating and child-safety measuresLegal obligation and legitimate interests
Responding to lawful requests, defending claimsLegal obligation / legitimate interests

8. Who May Access Your Information

We do not sell personal information, and we do not share it for cross-context behavioural advertising.

9. Third-Party Partners

These are the third parties that may process information on our behalf, and what each is used for. Each links to its own privacy policy.

PartnerUsed forPolicy
Google Firebase — AnalyticsOpt-in gameplay analyticsfirebase.google.com
Google Firebase — CrashlyticsCrash and error reportingfirebase.google.com
Google Firebase — Cloud MessagingDelivering push notificationsfirebase.google.com
Apple — App Store, StoreKit, APNsPurchases, receipt validation, iOS push deliveryapple.com
Google Play — BillingPurchases and receipt validation on Androidpolicies.google.com
DigitalOceanHosting our game servers and databasesdigitalocean.com
Unity TechnologiesGame engine and in-app purchasing componentsunity.com
No advertising partners. The Game integrates no advertising, attribution, or ad-measurement SDKs. There is no ad network, no mediation layer, and no install-attribution provider in the build. If that ever changes, this section and the summary at the top of this Policy will be updated before the change ships.

10. Purchases & Payment

All in-app purchases are processed entirely by the Apple App Store or Google Play. We never receive or store your payment card number, billing address, or any other payment credential — those remain with the platform and its payment processors.

What we do receive is a purchase receipt or transaction identifier, which our servers validate with Apple or Google in order to grant your items, restore previous purchases on a new device, and prevent a single receipt being redeemed more than once. We retain these transaction records as described in Section 12, including where needed to handle refunds, chargebacks and tax obligations.

11. Push Notifications

If you grant notification permission, we may send you reminders tied to your camp — for example that a build has finished or a shield is about to lapse. This uses a push token issued by Apple or Google, and is delivered via Firebase Cloud Messaging.

You can turn notifications off at any time in your device settings, or in the Game's Settings screen. Withdrawing permission stops delivery; it does not affect anything else about your account.

12. Retention

DataKept for
Account and game stateWhile your account exists. Deleted when you delete your account.
Chat messagesA rolling window for moderation and abuse investigation, then deleted.
Analytics eventsRetained in aggregate; individual event records are pruned on a rolling basis.
Crash reportsRetained by our diagnostics provider under its own retention schedule.
Purchase and transaction recordsRetained as required for refunds, chargebacks, accounting and tax — typically several years, as required by law.
Support correspondenceRetained while needed to resolve your request and for a reasonable period afterwards.

When you delete your account, we delete or irreversibly de-identify the personal information associated with it. We may retain a minimal record where we are legally required to — for example, a transaction record for tax purposes, or a record that a specific account was banned for cheating so the ban cannot simply be reset.

13. International Transfers

Stonepaw, LLC is based in the United States, and our servers and service providers are located in the United States and other countries. If you play from outside those countries, your information will be transferred to and processed there, where data protection laws may differ from those in your country.

Where we transfer personal information out of the EEA or the UK, we rely on appropriate safeguards — such as the European Commission's Standard Contractual Clauses, or transfers to a country covered by an adequacy decision. You may request details of the safeguards that apply by contacting us at support@lastlinegame.com.

14. Security

We take reasonable technical and organisational measures to protect information, including encryption in transit (HTTPS/TLS) between the Game and our servers, server-authoritative game state so progress and purchases cannot be altered from a device, access controls on our infrastructure, and regular backups.

No method of transmission or storage is completely secure, and we cannot guarantee absolute security. If we become aware of a breach affecting your personal information, we will notify you and any relevant regulator where the law requires it.

15. Children's Privacy

The Game is not directed to children under 13, and we do not knowingly collect personal information from them. Chat, public profiles and other social features are gated behind an age check on first use: a player who indicates they are under 13 (or the minimum age required where they live) is blocked from those features.

Some jurisdictions set a higher age of digital consent — up to 16 in parts of the EEA. Where a higher age applies to you, references to 13 above should be read as that higher age.

If you are a parent or guardian and believe a child has provided us with personal information, contact support@lastlinegame.com and we will delete it and the associated account.

16. Your Rights & Choices

To exercise a right that is not available in-game, email support@lastlinegame.com. We may need to verify your identity — usually by asking you to send the request from your linked email address, or to provide your in-game player ID — so that we do not disclose or delete someone else's account. We will not discriminate against you for exercising any of these rights.

17. Jurisdiction-Specific Terms

17.1 European Economic Area & United Kingdom (GDPR / UK GDPR)

Stonepaw, LLC is the data controller for the processing described in this Policy. Our legal bases are set out in Section 7, and your rights in Section 16. You have the right to lodge a complaint with your national supervisory authority; a list of EEA authorities is published by the European Data Protection Board, and UK users may contact the Information Commissioner's Office.

17.2 California (CCPA / CPRA)

In the past 12 months we have collected the categories of personal information described in Section 4: identifiers, commercial information (purchase records), internet or other electronic network activity, and, where you choose to provide it, the contents of your communications. The sources, purposes and recipients are described in Sections 4, 6 and 8.

We have not sold personal information, and we have not shared it for cross-context behavioural advertising, in the past 12 months. We do not knowingly sell or share the personal information of consumers under 16. California residents have the rights to know, delete, correct, and to non-discrimination, all of which are described in Section 16 and available to every player regardless of where they live.

17.3 Other US states

Residents of states with comprehensive privacy laws — including Virginia, Colorado, Connecticut, Utah and Texas — have rights to access, correct, delete, and obtain a copy of their personal information, and to opt out of targeted advertising, sale, and profiling. We do not engage in targeted advertising, sale of personal information, or profiling, so no opt-out is required. The remaining rights are exercised as described in Section 16, and you may appeal a decision by replying to our response.

18. Changes to This Policy

We may update this Policy from time to time — for example if we add a feature, or change a service provider. When we do, we will revise the "Last updated" date at the top of this page. If the change is material, we will give you prominent notice, which may include asking you to review and accept the updated Policy the next time you open the Game.

Your continued use of the Game after an update takes effect means you accept the revised Policy.

19. Language

This Policy is written in English. Where we provide a translation for convenience and there is any conflict or inconsistency between versions, the English version prevails.